Sensory, Inc. is a profitable, venture backed, privately held software company.
We’re focused on improving the user experience through embedded machine learning technologies.
Background and History
Sensory was founded in 1994 and pioneered neural network approaches for embedded speech recognition in consumer electronics. Sensory’s technology codebase is well-engineered from close to one thousand people-years of code development.
Sensory’s technologies have shipped in over three billion products from hundreds of leading consumer electronics manufacturers including ATT, Hasbro, Huawei, Google, Amazon, Samsung, LG, Mattel, Motorola, Plantronics, GoPro, Sony, Tencent, Garmin, LG, Microsoft, Lenovo, and more. Sensory has over 60 issued patents covering speech recognition in consumer electronics, biometric authentication, sensor/speech combinations, wake word technology, and more.
Sensory is a technology development house that licenses embedded AI to differentiate products and make them safer and easier to use. Sensory’s flexible wake word, small to large vocabulary speech recognition, and natural language understanding technologies are fueling today’s voice revolution. Additionally, its biometric recognition technologies are making everything from unlocking a device to authenticating users for digital transactions faster, safer and more convenient.
2022 AI Breakthrough Award for “Best NLP Platform”
2021 Speech Industry Award Winner: Sensory Is Living on the Edge
Privacy is a top consumer concern these days, and Sensory has it covered. The speech technology provider is a pioneer in embedded software, or speech on the edge, and addresses the privacy issue in a number of ways. First, the high accuracy of its wake word technology minimizes the likelihood that devices are listening when consumers don’t want them to. Read more.
2021 AI Breakthrough Award for “Best NLP Platform”
#5 Most Innovative Companies 2019 List, Fast Company
The top 11 visionaries in voice, Todd Mozer, Voicebot.ai 2019
Best Innovation in Deep Learning, AIconics, 2016
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